1. Berserker
Background / Play‑style:
- In the original Lost Ark, Berserker is a male Warrior‑archetype class that wields a massive greatsword and channels rage to deal huge area and single‑target damage.
- It is known for being relatively straightforward, characterized by raw power, large swings, heavy hits, and being suitable for clearing and brute force.
Core skills/mechanics (original version): - Big AoE swings with the greatsword, stagger mechanics, and burst windows when rage is built.
- Because of the mobile version’s description (“core combat content … character progression systems”), we can expect Berserker in the mobile version to similarly emphasise: high damage, strong melee presence, maybe slower movement, but significant impact.
Best for: Players who like melee, heavy‑hit feel, “feel like a tanky bruiser” rather than high mobility.
2. Bard
Background / Play‑style:
- Bard is a support‑oriented Mage‑archetype class in Lost Ark (female only in the original). Uses a harp as a weapon and provides healing, buffs to allies, and some damage.
- The support role means Bard may not have the highest damage output, but it is essential for team content.
Core skills/mechanics: - Healing songs / area‑buff abilities, supporting the party rather than front‑line melee.
- In the mobile version, since the closed beta emphasises core combat & progression, Bard might serve as the key “team support” option among the eight.
Best for: Players who prefer helping the team, playing more of a utility/support role rather than full DPS.
3. Wardancer
Background / Play‑style:
- Wardancer is a Martial Artist‑archetype class (female in the original) who uses gauntlets/light weapons to deliver fast, agile attacks and combos.
- The class emphasises mobility, combo chaining, and burst windows (rather than tank‑style) in the original.
Core skills/mechanics: - Skills that allow charges or bursts after accumulating some resource (e.g., orbs) and then unleashing high damage. For example, in one guide: “Rush Moon Flash Kick … Call of the Wind God … big damage skill”. S
- In the mobile version, expect this to translate to agile melee, which is ideal for players who enjoy moving around, dodging, and striking quickly.
Best for: Players who want melee but high mobility and finesse (rather than brute strength).
4. Deadeye
Background / Play‑style:
- Deadeye is a Gunner‑archetype class (male) in Lost Ark that focuses on ranged weapons (guns) and has a flexible weapon system, switching between pistols, shotguns, sniper rifles, etc.
- It tends to have a higher skill ceiling: good damage but less forgiving.
Core skills/mechanics: - Burst damage, ranged attacks, and often switching weapons to adapt to situations.
- In the mobile version, expect Deadeye to serve as a ranged DPS, perhaps with versatility and risk (lower defense), suited for players comfortable with ranged mechanics.
Best for: Players who like ranged combat, adaptability, and are comfortable with movement/positioning.
5. Summoner
Background / Play‑style:
- Summoner is a Mage‑archetype class in Lost Ark that uses summoned spirits or minions to assist in combat—offering both damage and versatility.
- Usually has somewhat more straightforward mechanics (in comparison to high‑skill classes) and can be beginner-friendly.
Core skills/mechanics: - Summoning spirits, combining different elemental skills, managing those summons, and supporting yourself via them.
- In the mobile version’s description, they mention “choose and combine different skills and enhancement effects” (especially for the new mobile modes) — Summoner fits well with that.
Best for: Players who like an intermediate play‑style, mixing direct damage + summoned assistance.
6. Warlord
Background / Play‑style:
- In the original PC version, “Warlord” isn’t one of the standard advanced classes listed prominently (in most class lists, the Warrior/archetype yields Berserker, Paladin, Gunlancer, Destroyer), so its appearance in the mobile version may signify a mobile‑specific variant or renamed/adjusted version of a melee-heavy class.
- Based on the “Warlord” name, one can infer: melee ranged variant with heavy weapon, maybe combining high damage and some leadership/tank features.
Core skills/mechanics (inferred): - Heavy melee attacks, possibly high durability, perhaps some crowd‑control or group buff component.
- In the mobile version’s PR: “classic classes from the original … Warlord,” so it should draw from a melee‑heavy archetype.
Best for: Players who want something between brute power and group‑play utility.
7. Sharpshooter
Background / Play‑style:
- Sharpshooter is a Gunner‑archetype class (male) in Lost Ark in the original. Uses mechanical bows, excels at long‑range precision, and high critical damage.
- More straightforward ranged DPS, but positioning and aiming matter.
Core skills/mechanics: - Long‑range precision shots, possibly traps or special arrows (mechanical bows as per description) that exploit enemy weaknesses.
- In the mobile version, it is likely one of the ranged DPS options for players who prefer staying at a distance.
Best for: Players who like marksman‑style, staying back, picking off foes, and less melee risk.
8. Blade Dancer (Mobile‑original)
Background / Play‑style:
- This is the new class introduced in the mobile version (not in the original PC list). The description you provided: “The Blade Dancer is a swift swordsman who uses illusion‑based techniques to deliver agile, rapid sword attacks.”
- This is likely a high-mobility melee class, typically equipped with light armor or an agile build, emphasizing speed, illusions, and evasive mechanics.
Core skills/mechanics (inferred): - Rapid sword attacks, perhaps illusions or clones, movement‑based mechanics (dash, evade), maybe combo chains triggering illusions/after‑images.
- Because it’s new, we don’t have full PC‑version analogues, but expect a “glass‑cannon / high risk‑high reward” style for players who like flashy melee.
Best for: Players who want the newest class, agile melee, flashy moves, and a somewhat riskier but stylish option.
Summary Table
|
Class |
Role / Play‑style |
Ideal For |
|
Berserker |
Melee heavy DPS, big hits |
Players who like brute force see large numbers |
|
Bard |
Support/healing / buffs |
Players who enjoy aiding the team, utility |
|
Wardancer |
Agile melee, combo, high mobility |
Players who like moving quickly, finesse |
|
Deadeye |
Ranged DPS, guns, weapon switching |
Players are comfortable with ranged mechanics |
|
Summoner |
Mixed DPS with summons |
Players who want hybrids, managing pet/skill combos |
|
Warlord |
Melee heavy / group‑utility |
Players who wish to melee but more utility or tank‑adjacent |
|
Sharpshooter |
Long‑range precision DPS |
Players who like the marksman role, pick off at distance |
|
Blade Dancer |
New agile melee, illusion techniques |
Players who want a new, flashy, mobile melee style |
Notes & Tips for the Closed Beta
- Since the mobile version emphasises core combat content and progression, experimenting with each class will help you understand how the mobile mechanics (e.g., shorter sessions, touch interface) map the feel of the PC version.
- The mobile version also mentions AI‑assist systems (AI Growth Guide, AI Death Guide, AI Mercenary System) — some classes may benefit more from AI assist (e.g., Summoner with pet, Bard with team support) than others.
- Because this is a closed beta (13th‑16th), you’ll likely only experience early/mid progression of each class — choosing a class you want to stick with for launch means picking something whose feel you like now.
- If you like flashy, new stuff, Blade Dancer is a unique mobile original.
- If you prefer familiarity (from the PC version), choosing one of the seven “classic” classes gives you that feel.
- For team content (4v4, raids, etc), consider support classes (Bard) or team‑utility melee (Warlord) — while solo‑heavy classes like Sharpshooter or Deadeye might shine in solo or ranged content.
The above content is compiled by ModeZone, a fashion and entertainment magazine.