September 26, 2026

Did Baldur's Gate 3 Tease Larian's New Divinity Game Years Ago? The "Black Sun" Theory Explained

December 22, 2025
ModeZone

A Small Change Years Ago Might Have Had More "Aftertaste" Than Anyone Realized

Let’s rewind to November 2023.

A few months after the release of Baldur's Gate 3, Larian Studios responded to player feedback that the ending felt too rushed. They didn't just tweak it; they patched in a massive new Epilogue: a proper reunion at camp where players could say goodbye to their companions and finally let out that breath they’d been holding.

At the time, most people saw this merely as a prime example of "Larian listening to fans." But hidden within that epilogue was a letter that, in hindsight, looks less like a goodbye and more like a crack in the door to another story.

The letter came from Withers—the skeletal entity who haunted your camp throughout the adventure. You could read the alphabet and recognize the words, yet the meaning felt slippery, like a sentence heard in a dream that fades the moment you wake up.

The letter mentioned a specific, eerie image: A Black Sun in a white sky.

It offered no explanation or extension. It stopped right there, yet it was enough to leave an echo in the mind.

The Misdirection

At the time, Larian hadn’t officially confirmed whether they would make Baldur's Gate 4. Naturally, players looked to the Dungeons & Dragons (D&D) universe for answers.

Was this hinting at a future campaign setting? After all, the "Black Sun" is not a stranger to D&D lore—it can symbolize calamity, omens, or a signal that the world is about to change. Coupled with the inviting tone of the letter, it was hard not to let the imagination run wild.

The "Direct" Explanation

However, a much more direct explanation has now emerged.

In the trailer for Larian's new Divinity project, that exact Black Sun appears. And it’s not just a fleeting background texture. If you look closely at the scene featuring the puppets and the living sacrifice, the Black Sun hangs clearly in the sky, almost as if it’s deliberately trying to catch your eye: Do you remember? We gave you the answer a long time ago.

A new theory has naturally surfaced: That letter was never a "trailer" for the D&D world. It was a hook Larian planted for their own next game.

In other words, the epilogue of Baldur's Gate 3 might have been secretly winking at Divinity all along.

The Counter-Argument

Of course, there are plenty of dissenting voices, and their reasons are equally valid.

  • The Trope Factor: The "Black Sun" isn't anyone's patent. If you want to create a vibe that is eerie, evil, or apocalyptic, a black sun is one of the most effortless and common visual symbols available.

  • The IP Barrier: The worlds of D&D and Divinity are not connected. Crossing IPs to plant an Easter egg feels like a forced association. Furthermore, Baldur's Gate isn't Larian's property; using someone else's house to post a flyer for your own new home seems unnecessary.

An Open Question

So, we are left with an open-ended question.

You could view this as Larian’s classic mischief—deliberately leaving a clue vague enough for players to connect the dots themselves. Or, you could view it as a coincidence, a simple case of aesthetic overlap where fans are reading too much into it.

But regardless of the truth, the discussion itself is fascinating. It proves that Larian has trained its players to a specific point: We now believe they hide things, and they hide them early and deep.

Was that letter a "trailer before the trailer"? Was it a deliberate seed, or just a shared frequency?

Which version do you want to believe?

The above content is compiled by ModeZone, a fashion and entertainment magazine.

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