According to a report by Tech4Gamers, the company recently discovered a job listing from PlatinumGames seeking an environment artist, and the listing explicitly requires applicants to have experience with Unreal Engine 5 (UE5).
In the “Necessary Skills & Experience” section of the listing, UE5 experience is explicitly mandated — strongly suggesting that the studio’s next project may be built on UE5 rather than their traditional in-house engine.
Additionally, the listing notes that the project aspires to “photorealistic graphics”, implying a visual direction distinct from PlatinumGames’ previous style.
This would mark a notable departure from their usual aesthetic: historically, many of their titles (for example, Ninja Gaiden 4) have favored a stylized visual approach, and for years, the studio has relied on its own proprietary engine rather than a third-party one.
That said, while the UE5 requirement and “photorealism” goal are strong signals, the studio has not yet issued an official announcement confirming the engine choice or project details—many outlets are treating this as informed speculation rather than a confirmed fact.
If you’d like, I can also pull up 3–5 of the most plausible scenarios that analysts are speculating about for PlatinumGames’ next project (genre, scale, and possible publisher), based on this hiring. This might help you guess what kind of game it might be.
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