✅ Unlocking the Boss
- The “Wolf of the North” boss becomes available after you complete the relevant story/quest (in older guides, often after a quest tied to Razor).
- Once unlocked, you can fight Andrius as a weekly boss (costing Resin).
🐺 Boss Properties: Immunities & Weaknesses
- Andrius is immune to Cryo (ice) and Anemo (wind) damage.
- Therefore, avoid using Cryo or Anemo characters/attacks.
- Best to bring physical damage or types that are neither Cryo nor Anemo. Many players recommend Pyro, Electro, Geo, or just physical DPS.
🧠 Boss Phases & Core Attack Patterns
Andrius’s fight is typically divided into phases — and his skills shift as his HP drops.
|
Phase |
Common Skills / Mechanics |
Recommended Response / Tips |
|
Phase 1 (100% → ~55–70% HP) |
• Claw swipe — single or double claw attacks. • “Full-moon slash”: a big AoE slash around himself if you're too close. • Leap / Pounce — jumps and lands with AoE ice impact. • Charges / “Wolf Charge” after circling — runs then charges at player. |
Use ranged or maintain safe distance. For claw: dodge back. For AoE/slash/leap: when you see wind-up or ground freezing, quickly sidestep or back-dash. After dodge, reposition a bit before re-engaging (don’t stay too close). |
|
Transition to Phase 2 (HP ~55% or a long fight) |
Arena becomes icy: edges may freeze, floor can inflict Cryo DoT if stepped on. |
Avoid the edges. Keep in mid-arena or near safe zones. |
|
Phase 2 (and later) |
• Tail sweep / tail attacks (wide AoE behind). • Ice-hail / “blizzard”: random falling ice/cryo damage over arena. • Wind-blades / wind-slash: front directional wind attacks. • Sometimes still uses claw from phase 1. • Near the end: spawns smaller wolves (adds), random AoE, increased aggression. |
Best to stay close to his side (left or right), slightly offset from front/back. For tail sweep → dodge toward his head/upper body (front). For wind-blades → dodge sideways or stay near boss’s side (avoid cone/front zone). For falling ice — constant movement, don’t stay still. When adds spawn → prioritize quick burst damage (if safe), or stay defensive if HP low. |
🎯 Strategy & Team / Character Recommendations
- Use non-Cryo / non-Anemo DPS: Pyro, Electro, Geo, or pure physical DPS — avoid Cryo/Anemo entirely.
- Start ranged or at a safe distance — especially in Phase 1. Close-range melee works, but only if you’re confident with dodging.
- As the fight enters Phase 2, stay close to his sides (left/right), avoiding the front and back as much as possible — this limits the risk from tail sweeps and directional wind attacks, and makes dodging easier.
- Avoid Cryo and water/healing-by-water characters: e.g., avoid bringing a water-healer whose healing or skills might cause Cryo reactions or make you prone to freezing.
- If your build/support allows, bring shielders/healers, or characters with good reaction capabilities, to survive the ice hazards.
💡 Extra Tips & Common Pitfalls to Avoid
- Don’t stand at arena edges — floor may freeze and cause Cryo DoT.
- After dodging an attack, don’t rush in unthinkingly — reposition a little to avoid charges/follow-up AoEs.
- Watch for wind-up or visual cues (ground freezing, boss wind-up animation, tail raise) — read the tells before reacting.
- In late fight / when adds spawn — consider burst DPS to finish quickly rather than dragging out—extra mobs + ice hazards = high risk.
The above content is compiled by ModeZone, a fashion and entertainment magazine.